When it was announced that Gran Turismo 5 would be receiving weather effects, it was instantly apparent why the game had taken years to develop. Polyphony Digital is known for taking extra steps to ensure that their games are a level ahead of the pack, and each release of the Gran Turismo series has coincided with the evolution of its genre. The images and videos displaying the weather effects this far have been scarce, but have done plenty to impress spectators. New video footage of a rainy battle on Special Stage Route 7 captures just how epic the presentation in Gran Turismo 5 will be.
Have a look at the video below and feel free to let your jaw drop when you realize you’re watching a game and not real footage of a race:
TRACKS
Gran Turismo 5 features 26 different locations or "scenery" and 71 different tracks. This is a significant leap from the previous iteration in the main numbered series, Gran Turismo 4, which featured 51 total tracks. Dunsfold Park, located in the United Kingdom – the test track of the British automotive television show Top Gear – will be included in the game. The playable demo of Gran Turismo 5 at Gamescom 2009 featured the Tokyo Route 246 track, seen in previous incarnations of the game. Various real-life circuits will be returning from previous games in the series. These include (among others) Nürburgring, Circuit de la Sarthe, Tsukuba Circuit, Mazda Laguna Seca Raceway and Suzuka Circuit. New circuits will be included in the game, these include (among others) Indianapolis Motor Speedway, Monza circuit, Daytona International Speedway, a special karting track based around the Piazza del Campo - a historic public space in Tuscany, Italy used for the Palio di Siena, and two new Rome and Madrid city circuits. Many fictional circuits return from previous games in the series including 'Trial Mountain', 'Deep Forest Raceway' and more
VEHICLES
On November 12, 2010, the number of vehicles present in the game has been confirmed to be 1,031. Lamborghini and Bugatti will make their first appearance in the game, following on from their introduction in Gran Turismo PSP, and it has been confirmed the new "gullwing" Mercedes-Benz SLS AMG will appear, along with Ferrari's recently unveiled 458 Italia as well as the Lexus LFA supercar. McLaren will also make their first appearance as a native manufacturer with the inclusion of the McLaren F1 road car (the F1 GTR race version was present in Gran Turismo 4, but was included in BMW's dealership). Le Mans spec cars will make a return appearance. Hybrids were previously included in Gran Turismo 4 with the Toyota Prius and the Honda Insight. At the 2009 Tokyo Game Show, Yamauchi mentioned that the latest hybrid and electric cars will be included, including the Tesla Roadster. At Gamescom 2010, it was also revealed that GT5 will include the Jaguar XJ13 race car prototype, as well as the Ferrari 330 P4 and the Ford GT40 Mark IV race cars, and as the developers put it, "will allow players to create the race that never came to be", since the XJ13 program was canceled before the car was ready for competition. Additionally, in association with Red Bull Racing, the development team worked on a new prototype car called the "X1 Prototype" which was designed with the idea of, "If you built the fastest racing car on land, one that throws aside all rules and regulations, what would that car look like, how would it perform, and how would it feel to drive?" This car was worked on by Polyphony Digital and Red Bull's aerodynamics expert, Adrian Newey, and is one of the cars in the game. Up to 16 cars or 32 karts will be able to race on track at once whereas previous installments featured only six cars per race max. Recently, Polyphony Digital released the official vehicle list which also shows which vehicles will be premium or standard.
Standard and Premium
The cars in GT5 are separated into two categories, "standard" and "premium". Standard cars have standard headlights, and basic damage modeling. In addition, standard cars do not feature interior camera views. Premium cars feature headlights capable of high and low beams, detailed interior camera views, and detailed damage models. Premium cars also feature working windshield wipers which can be used on tracks with rain or snow. Around 20% of all cars featured in the game fall into the "premium"-category.
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HERE'S WHAT DARA THINKS OF VIDEO GAMES
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